How to Choose The Best Clash Royale Card

How to Choose the Best Clash Royale Card

Early in 2016, Supercell released and published the free-to-play mobile multiplayer battle card game Clash Royale. Clash Royale is a favorite among many players due to the game’s seamless integration of battle arena and card game elements. It’s an intriguing game with charming cards that each have unique abilities to defend your base and attack rival towers.

You must weigh the advantages and disadvantages of each card you choose for your deck. We cannot, however, ignore the superior strength of some cards over others. However, in Clash Royale, strength isn’t the only factor that matters. 

It is necessary to consider factors like the Elixir cost and the card’s compatibility with other cards. Even though some cards aren’t particularly powerful, boy they do come in handy when the going gets tough!

The Best Clash Royale Card

Below is a list of the best Clash Royale Cards that you should keep in when playing the game because they do come in handy in critical situations.

Balloon

The Balloon is a terrifying building-targeting Epic card, and we all know how destructive it can be. Your towers will be destroyed by deadly bombs if they are not shot down in time. Once this card is laid down, you must pay it your complete attention. Perhaps the Wizard or Witch can remove it before the deadline? However, the balloon will crash and burn nearby troops.

The Lumberjack, Rage, Lava Hound, Goblin Barrels, or Freeze spells are frequently combined with balloons. The Balloon can combine deadly well with many strong cards. If your competitors are unable to defeat these cards, they might as well give up.

Valkyrie

Valkyrie is a ground troop unlike any other, making it a simply amazing card for any deck. Her skill at spinning in addition to her strong axe will quickly exterminate hordes. She can easily take out other ground troops and deals a lot of damage. 

She is better suited for defensive actions due to her slow movement, but when other cards are placed in front of her, she can cause significant damage to towers.

Valkyrie is vulnerable to air attacks, so it’s a good idea to position ranged troops like archers behind her. Every card available cannot compare to her 360° spin.

Freeze

This specific spell card can wreak havoc on an opponent’s base if used at the right moment. There is nothing more damaging than freezing an enemy base in front of their eyes while attacking their towers.

It is common practice to combine the frozen card with the balloon, skeleton army, or goblin barrel. It works well with the majority of building-targeting cards, to be honest. This strategy can completely change the course of the fight by forcing your opponent to respond right away. On the other hand, if the Freeze spell is cast too soon, four expensive elixirs will be wasted.

Witch

The Witch is a versatile Epic card that is a unique troop that is important for constructing attacks and counters. This card works well when combined with cards that target specific buildings. She can defend her front-line allies by shooting at flying troops or having her skeletons attack on an even playing field when positioned behind these types, such as the Balloon, Golem, P.E.K.K.A., or Giants.

She can be a brutal foe who is challenging to kill when used correctly because it is challenging to get to her. This skeleton queen will be protected by cards placed in front of her, causing her to damage enemies continuously and put an end to your rival.

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Hog Rider

This is a card that is unquestionable for increasing tower damage. The Hog Rider is a well-known offensive card that targets buildings quickly. This card can be used in conjunction with many different kinds of cards. These can be ground or airborne troops, or to keep him safe from hordes, you can instead drop area spell cards.

The Hog Rider can be utilized throughout the course of a game or unpredictably at the conclusion of one. Your towers could be gone in a matter of seconds if not properly countered. He should never be taken lightly and needs to be eliminated right away.

Mega Knight

Mega Knight is a powerful legendary card that deals a lot of damage and can combat multiple cards at once. Once added to the game, your rival will be forced to deploy defense forces before this man destroys their tower. 

It’s crucial that he smashes buildings and troops with terrible damage. He is a fantastic offensive player who is capable of crushing a sizable incoming attack.

Mega Knight can be defeated, though, by flying forces like bats or minions. To combat this, position troops behind him that are designed to take out flying enemies like the Baby Dragon. 

He has a distinct advantage over other high-damage giants like P.E.K.K.A. because he is faster.

Knight

One of the first cards you encounter in the game is the Knight. This ground soldier is a great card to have in your deck even though he may appear straightforward to some. He is excellent for both offensive and defensive actions, and he also only costs three Elixir! He is effective at attacking and distancing Valkyrie, Prince, Mini P.E.K.K.A, and other characters.

The Knight can be used as a sacrifice against the Giant Skeleton or skeleton hordes because he is cheap but strong. The Knight is one of the best troops to have in your deck because it is a well-rounded card.

Baby Dragon

The Baby Dragon is a wonderful option for flight attacks because it is a cute but dangerous flying troop. It’s ideal for hurting opponents who are below you and can’t aim at the Baby Dragon. If you’re currently without an area-damage card, this cute fella can serve as a good defense replacement for hordes like the Skeletons, Goblins, and Minions.

The Baby Dragon can work well as a team to attack targets when combined with ground troops like the Knight or Valkyrie. With only four Elixir, this flying troop is less expensive than others like the Wizard and Witch. You should give this strong man some serious thought.

Goblin Gang

This might come as a surprise because the six-pack goblin gang isn’t exactly known for its strength. However, this card is so adaptable and helpful in a variety of situations throughout a match. It has three Goblins and three Spear Goblins, making it possible to use them to protect a base from the ground or aerial attackers.

When defending against cards with good strike points, such as the Giant, Royal Giant, Giant Skeleton, and P.E.K.K.A., this gang is very helpful. The gang can deter and swiftly eliminate deadly ground troops like the Prince with such a cheap Elixir card. They’ll also group up against cards that deal a lot of damage, like the Hog Rider. You really can do so much with them!

Arrows

Here is a spell card that deals area damage and can save your towers in a pinch. With arrows, you can successfully repel armies of skeletons, goblins, and minions. Additionally, they will protect your structures from nimble goblin barrels. When you don’t have enough Elixir to use troops, they are especially useful.

Arrows have a very wide radius, which allows them to target hordes of troops over a larger area than other area damage cards like Zap or Fireball. The Arrow card is also excellent for targeted tower attacks that are made late in the game or throughout. Arrows only cost three Elixir, and if used properly, you’ll probably gain a lot from them.

So that is all for how to choose the best Clash Royale Card. I hope this guide was helpful, please share it with friends who are Clash Royale lovers and if we missed anything, let us know in the comment section.

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